![]() ![]() Heide Knight to McDuffįrom the Exile Holding Cells bonfire, head up the stairs to your left. If it doesnt explode, move it towards the wall and blow it up with a Firebomb.) Alternatively, you can try to go through the rest of the area, or teleport back to the bonfire with a homeward bone or by dying. If you want to travel back to Majula, the best way is to blow up the wall leading to McDuff's Workshop (defeat the Gaoler without blowing up the barrel, then push it down yourself. NOTE: You can't go back to the Tower Apart bonfire. Head to the "Lucatiel of Mirrah" section to continue with the walkthrough. ![]() The door at the end leads to the tower with Lucatiel of Mirrah and a chest that contains the Antiquated Key. Return to the room and climb up the other ladder to confront a Gaoler guarding the walkway. On the left of the chest there is a gap in the wall which leads to a dead end, go there and attack the wall, you will kill a zombie stuck in that wall, it drops Smooth & Silky Stone. A Pursuer will spawn when you get near the chest, kill it and it will drop a Twinkling Titanite. Through the door on the lower level is a chest in an open area containing a Human Effigy, a Fragrant Branch of Yore and the Covetous Silver Serpent Ring. Below are three dogs and numerous powder kegs. From here double back and drop in one of the windows to catch the crossbow knight off guard. Shortly after the bonfire, a ledge can be followed around the next build to a corpse with a Radiant Lifegem and a Large Titanite Shard. In the bonfire room there are 2 metal chests which contain the Dull Ember and 2x Human Effigy. This is a short area guarded by Royal Swordsmen, Undead Jailers and Stray Hounds and consists of negligible geographic size. An eagle will take you to The Tower Apart bonfire in the Bastille. If you head all the way back up to the room past the boss, past the gap in the floor then go up the stairs to the right you will see a nest which you can use. Continue one more drop and you will be near the beginning of your ascent towards the Pursuer. Through the hole in the floor immediately ahead, if you down down, you will find the Drangleic Set, Drangleic Shield, and Drangleic Sword. A small doorway here leads upstairs to the Exile Holding Cells bonfire.Īfter defeating the Pursuer, continue forward through the gap in the stone head. At the top, find a including a Soul of Proud Knight and a Radiant Lifegem in the cell next to the lever. Drop down the hole here to return to the bottom floor elevator room. This corpse holds a Scimitar and Repair Powder. This time, you have access to a small break in the wall with a corpse. After getting off the elevator at the top, trigger then quickly step out and jump on top of it, as it's lowering, to ride it back down. Defeat them quickly then take the lift up to a stairway, with cells lining either side. In here, find an elevator and two Varangians. The ship will land you at a rocky shoreline with an entrance into a walled structure, if you continue left after the dock. The chest he was sitting on at the start will now be free to open with this inside.)Īfter defeating the Flexile Sentry, proceed to the next room and up a ladder to find a chest and a strange contraption the chest contains a Pyromancy Flame and a Fireball, while examining the contraption triggers a cinematic showing the player sail the ship to the next area. Craftman's Hammer (In McDuff's workshop, light the sconce near the anvil and rest at a bonfire.Scimitar (Ride the roof of No-man's Wharf's elevator entrance after boat ride).Soul Vessel (Use Pharros' Lockstone behind door unlocked with the Antiquated Key).Rouge Water x1 (Hidden wall at top of stairs in boss room, watch out for Rupturing Hollow enemy.).Hush Sorcery (Hidden wall in boss room).Straid of Olaphis (boss souls merchant).Bonfires: Exile Holding Cells, McDuff's Workshop, Servants' Quarters, Straid's Cell, The Tower Apart.Previous: No-man's Wharf/ Forest of Fallen Giants. ![]()
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